

Players get to enjoy three very diverse and beautiful American and European farming environments. v1.Farming Simulator 22 is an exciting game in which you have a role of a farmer.

v1.34: Added common bronze mat farming nodes, added changelog v1.35: Added silver, gold mat farming nodes, added wiki links NOTE: this was done by hand so please point out any mistakes 😓 v1.47: NEW Feature: Choosing a servant now preloads relevant passive info (card effectiveness up, flat attack up, np gain up, etc.)

These NA NP times are based off of videos all from one person with a "fade to black" detection script for the most consistent result - but JP times are still timed manually. Updated all NA servants to have more accurate NP Times. v1.48: Added "How to Use" tab which is essentially the GitHub README, but more visible. v1.51: Allow for enemy specific defense debuffs / card debuffs. v1.56: Kintoki Zerker, Danzou strengthen v1.70: Load craft essence effects and attack values, minor text QoL updates v1.71: Minor QoL changes to how Grail/Fou/Max Fou checkboxes work v1.72: Bug fix CE data saving incorrectly on servants v1.73: Text changes, make search bar sticky on ce/node lists v1.74: Add common support skills to the Battle Simulator tab v1.75: Add New Years 2021 servant and CEs(JP names for now) v1.76: Rounding is the death of me (fixed some math), updated CE names with English version v1.77: Little Big Tengu update (car is still a baka) v1.81: 13th Strengthening: Vlad III Zerker v1.93: Added Servant/Quest code importing/exporting feature : v2.00: Support lvl 120 servants, 6th Anniversary strengthens : v2.01: Use level select instead of grails : v2.02: Add link to issues for requesting additions to common nodes list : v2.03: Added a bunch of lotto nodes to "Common Nodes" list : v2.04: Fixed UTF-8 encoding for export, added JP Mat nodes : v2.06: Added "Buff Effectiveness" window
